


Anyways let's go to something more positive, yesterday Jamie came in and helped me with my mask and head plus Lewis helped me with it as well, above are the results. Also the skirt was a lot more simpler to do than the tutorial I posted Jamie used a tool make a poloygon and extruded it to fit around my character and cut vertices in it to make it into a cloth-like skirt.
I'm very happy with my model so far, it could use some more tweaking but, I'm considering texturing it in a very short while. Also Lewis gave me a great tip to speed up the modelling process of my work flow. Since I'm gonna model another human character, he suggested that I cut and save some body parts from the Nah model and mold them to the character I want. So I'm think of deleting the character I have but only leave the torso and modle it into the shape I want.
Time is running out so I think this may be a pretty solid method so it's worth trying, ain't got nothing to lose, well maybe I do but not something serious. Anyway stay tuned for my next post, because the next model will be Bak Bak Van Bak.
Time is running out so I think this may be a pretty solid method so it's worth trying, ain't got nothing to lose, well maybe I do but not something serious. Anyway stay tuned for my next post, because the next model will be Bak Bak Van Bak.
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